![]() Reason is LL has limited the number of TP attempts you can do per minute. Don’t use TP hammers, they noloner work as they used too and just cause bottle neck.It takes a lot of work for creators to RIG for multiple bodies and they need to balance between Time/effort vs revenue. Don’t abuse content creators cause they don’t RIG for the body you use or they decided it’s no-longer sustainable to RIG for certain bodies.– see Hide My LookAt section on my Catznip page. Only certain SL viewers exploit LookAt by associating an agents names with it. Don’t abuse others cause their camera is anchoring on you or close to you.Don’t abuse others for high complexity, polygon usage isn’t even taken into account.Don’t limit complexity if you think it helps with FPS/Lag – see Avatar Complexity below.Don’t stand at landing zones, it only takes a second to move off it.Don’t keep yourself logged in when not around at venues or events, its annoying for others who are trying to get into the region.Don’t accept unsolicited inventory, DO NOT attach or REZ and then click it.Don’t click on a suspect looking URL, these are phishing scams.Don’t send blind friend or group invites.Do try and keep agent complexity under 100,000 – see Avatar Complexity below. ![]() Do try and keep agent MB usage around the 4MB mark.Do try and keep agent script count under 100.Often the question of limits comes up, well the best place is to go over and look at the limits page on the wiki. I find from time to time people do ask me general questions, these are some quick tips & hints I started putting together as a place to simply direct people too. Luxion offers a trial version of KeyShot for testing before purchase.Updated: 29th December 2022 Page still needs to be converted to new Block editor Price for KeyShot is between $995 (basic HD license) to $3,995 (Enterprise license). The simple setup is expected to make rendering liquid-contained scenes-such as a glass bowl with transparant liquid-much easier. One of the new material types available in KeyShot 8 is liquid, with adjustable color, transparency, and refractive index (how much light bends within it). “Users may extend the control of the scattering media with full support for OpenVDB files applied to the Density Texture as a Volume Map,” according to the press release. With scattering media, KeyShot lets you add effects to your scene with smokes, particles, and other un-structured objects that are nearly impossible to model inside traditional parametric CAD programs. Additionally, all cutaways may be animated,” writes Luxion in its press release. “The Cutaway material also allows users to add and define the Cutaway Caps as a shaded color, the same material as the object to be cut or as a custom material. In KeyShot 8, you can compose the cutaway or cross-sectioned view inside the rendering environment, allowing you to adjust the cutaway angle, apply materials, and adjust the scene without going back to the CAD program. Most CAD modeling programs allow you to create cutaway and cross sectional views of the part or assembly to reveal its internal structure. The primary focus areas of KeyShot 8 are “materials and volume, lighting and optics, advanced geometry, image and output, and collaboration,” the company says. With rendering plug-ins to Onshape, NX (from Siemens PLM), SolidWorks (from Dassault Systemes, Fusion 360 (from Autodesk), and more, KeyShot enables direct import and LiveLinking back to the original CAD models. Running primarily on the CPU, KeyShot is known for its CAD-friendly workflow. “KeyShot 8 is a milestone release that expands the capabilities for KeyShot users and increases stability to both streamline the 3D rendering process and the 3D rendered results,” says Claus Wann Jensen, cofounder and CEO of Luxion. ![]() ![]() The new version marks the debut of cutaway tools, scattering media, and liquid interface, among other features. Last week, Luxion released KeyShot 8, a new version of its ray-traced rendering program.
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